

Scene Management: Enabled Prefab is disabled after upgrading to Improved Prefabs Profiling: Show calls and Show Related object window doesn't open when player loop dropdown is open in Hierarchy mode Profiling: Profiler view mode changes on increasing/decreasing Frame count value in the Preference window Profiling: Profiler reopens a blank window with errors when audio frame data is selected at the time of closing it Mono: crash on mono_profiler_get_coverage_data when calling Coverage.GetStatsFor() Mobile: Android Player settings window stopped rendering

Mobile: Crash in when application location is changed to SD card on Android device

Mobile: Player Settings window becomes blank and starts spitting errors after going to Android Settings > Icon MacOS: Color Picker state is always active even if a color is selected and the color is not getting applied

Linux: Tile Palette's default brush does not paint tiles Linux: Play keyboard shortcut doesn't work when in playmode Input: IMGUI input doesn't work in builds when using preview InputSystem package IMGUI: Save Scene Dialog appears twice on clicking "Don't Save" on changing Graphics API IMGUI: RGB, R and G tabs are missing in Baked Lightmap Preview Window Graphics - General: CommandBuffer name is always CommandBuffer.Execute on FrameDebugger Graphics - General: RenderTextures break after switching window focus meta fileĪsset Pipeline: Changing ip address of cache server v2 doesn't reconnectĮditor: Fix behaviour of 'SerializedProperty.managedReferenceValue' when a classes does not contain any instance object This is a 2019.3 issue, not seen in any released version.ĢD: 2d Packages "Sprite" and "Tilemap Editor" is no longer included when using 2D templateĪsset Importers: Importing some assets store packages fails while editor is trying to import. 2D: Fix duplicate 2D template when creating a new project from Unity Hub
